Sublogo: Shadows of the Force

Category: News

KOTOR: Original Trailer

Tuesday, May 25th, 2010

This is the original Knights of the Old Republic trailer, and I’ve got to say that it gives me the same sort of chills I get watching the Original Trilogy trailers — the game was just that good. I’m posting it here as a source of inspiration for future our KOTOR sessions.

D&D: Saga Edition?

Tuesday, May 4th, 2010

One of our group’s ongoing thought experiments is how you’d create Dungeons & Dragons: Saga Edition, incorporating all of the streamlining of the Star Wars d20 rule set while simultaneously retaining the best parts of D&D. One of our players, Damon, decided to put pencil to paper and has started recreating the D&D base classes using Saga Edition rules on his  The project is off to a good start, and we’ve been having a good debate about how the new system might work. Check it out:

Check it out and let Damon know what you think!

    Holocron Update: 5/2/2010

    Sunday, May 2nd, 2010

    We’ve added several new articles to our Holocron of Zend wiki:

    • Starrior Expeditions: based on Zebulon Beta, Starrior specializes in offering exploration and logistical support operations in the Vargis Tau System, and Zebulon Prime in particular.
    • Koth: Zabrak bounty hunter and occasional freelance assasian/kidnapper … at least until a botched job for Pirate Lord Ral Duris put a price on his own head.
    • Morgwa, the Roar of Ithor: an Ithorian bounty hunter specializing for non-lethal takedowns. Known associate of Koth.
    • Neeida: a Rodian quickdraw artist. Known associate of Koth.

    The Mandalorian Interlude begins

    Friday, April 23rd, 2010

    The latest Shadows of the Force campaign arc has begun. In Episode 9: The Mandalorian Wars, we’re taking a break from our regular characters to play Mandalorians at the start of the Mandalorian Wars, the precursor conflict to the Jedi Civil War featured in Knights of the Old Republic.

    GameCryer.com: Scavenger’s Guide to Droids

    Wednesday, April 21st, 2010

    Scavenger’s Guide to Droids is the definitive droid sourcebook for Star WarsSaga Edition, introducing a new chassis-based system for creating droids, a new streamlined “protocol” format that lets players run droids as equipment rather than NPCs, new droid manufacturing traits and personality quirks and a 96 page codex containing dozens of droids.

    The Droid Codex, with its myriad combat, technical and utility droids, makes it tremendous resource for game masters, particularly for those running Clone Wars or other droid-heavy campaigns. This is easily the most statblock-heavy book since Threats of the Galaxy, which may makeScavenger’s Guide to Droids less essential for players. Those who enjoy playing droids will find plenty of new options for their characters, and tech specialist types should appreciate how the protocol format allows them to put their creations to work, but even they may be disappointed by how much of the book has been dedicated to the codex.

    Read my full review of the book at GameCryer.com.

    Holocron Update for 4/13/2010

    Tuesday, April 13th, 2010

    The Holocron of Zend is the companion wiki to Shadows of the Force; while our original intent was to include all of the campaign information in the blog, after a year of gaming it became clear that option was untenable. There’s just too much information.

    To that end, we’ve been migrating content to the Holocron. Hardcorhobbs and I recently returned to that task, and I’m pleased to announce we’ve made some significant headway. Here’s what’s new:

    • The Episode Index: The Shadows of the Force episode index is almost current; it now includes entries for Episodes 1-8, representing over a year of real-world gaming. Each episode’s chapter entries include at least the crawl for that chapter; we hope to add summaries later on.
    • The Primer: The Primer lists major PCs, NPCs, starships, organizations, and locations in our campaign. It’s a great way to get an overview of the major and minor players in Shadows of the Force.
    • The Ghost Walk Cluster: I’ve uploaded my notes for this remote Outer Rim star cluster to the wiki.

    The wiki remains a work in progress, but I think we’ve made some good headway. Next up will be tweaking the theme so that it better represents the campaign (including a campaign specific header) and adding information to support our upcoming “Mandalorian Interlude” mini-campaign (in which we’ll be putting aside our normal characters to play Mandalorians during the initial days of the Mandalorian Wars.

    Nuketown.com: Episodic Storytelling in the Star Wars RPG

    Sunday, March 28th, 2010

    I’ve posted some thoughts on Nuketown about running the advantages of running an episodic-style Star Wars game as opposed to the more traditional “thousand plot points” approach we used during our Dungeons & Dragons campaign.

    It’s not that one is objectively better than the other, but I’ve found that the episodic approach works well with our increasingly increasingly erratic group roster, as people drop in and out of game days because of family and job commitments (not to mention outright exhaustion.

    GameCryer.com: Six-Shooters & Spaceships

    Saturday, March 13th, 2010

    The Six-Shooters & Spaceships sourcebook for the Serenity RPG provides plenty of what a body needs to stay alive in Joss Whedon’s space western universe: weapons, equipment and spaceships. My review of the book is up on GameCryer.com. While it’s not a Star Wars source book, the numerous deckplans for freighters and transports in this book are handy for anyone running a fringer-style game.