Starting Credits Chart
You may occasionally want to start a new Star Wars: Saga Edition character at higher levels — maybe a new person joined the campaign, maybe you’ve all decided to skip a few levels to get at the meat of a particular plot. While Star Wars does tell you how many credits a character should start with at 1st level, it doesn’t have a handy chart listing start credits at higher levels.
This page attempts to determine what those higher-level starting credit guidelines should be.
On page 248 of the Star Wars: Saga Edition core rule book, it discusses “other rewards”, and suggests a reward of 2,000 credits (in “coin” and equipment) per average encounter. At first level, characters earn 200 XP for each successful Challenge Level 1 encounter (sometimes less, sometimes more). They need 1,000 XP to level, so they need about 5 encounters to level.
5 encounters x a 2,000 cr reward = 10,000 CR. I’m not sure what the average number of players is, but I’m assuming 4 to 5. That gives us a high range of 2,000 to 2,500 credits earned at 1st level per character.
That progression keeps up throughout the game, as you always need about 5 encounters to get to the next level. This means that we could do our “starting credits” table in increments of 2000-2500 and have it jive with what the existing characters got.
So here’s how it shakes out assuming max 3000 credits at first level (with Jedis getting less at first level, and nobles getting more).
(assuming credits divided by 5 players)
1 / 3000
2 / 5000
3 / 7000
4 / 9000
5 / 11000
6 / 13000
7 / 15000
8 / 17000
9 / 19000
10 / 21000
11 / 23000
12 / 25000
13 / 27000
14 / 29000
15 / 31000
16 / 33000
17 / 35000
18 / 37000
19 / 39000
20 / 41000
(assuming credits divided by 4 players)
1 / 3000
2 / 5500
3 / 8000
4 / 10500
5 / 13000
6 / 15500
7 / 18000
8 / 20500
9 / 23000
10 / 25500
11 / 28000
12 / 30500
13 / 33000
14 / 35500
15 / 38000
16 / 40500
17 / 43000
18 / 45500
19 / 48000
20 / 50500

