The following is a list of bonus feats for the various base classes in the Star Wars: Saga Edition Role-Playing Game. The core rule book feats, Starships of the Galaxy and Knights of the Old Republic Campaign Guide are approved for use in our campaign; feats from other books need to be vetted by the group before use.
Source books:
The Clone Wars Campaign Guide
From page 29 of The Clone Wars Campaign Guide.
Class |
Bonus Feats |
Jedi |
Unstoppable Force, Unwavering Resolve, Wary Defender |
Noble |
Experienced Medic, Leader of Droids, Unwavering Resolve, Wary Defender |
Scoundrel |
Droid Hunter, Droidcraft, Expert Droid Repair, Overwhelming Attack |
Scout |
Droid Hunter, Droidcraft, Expert Droid Repair, Flash and Clear |
Soldier |
Artillery Shot, Coordinated Barrage, Droid Hunter, Experienced Medic, Flash and Clear, Flood of Fire, Grand Army of the Republic Training, Gunnery Specialist, Overwhelming Attack, Separatist Military Training, Trench Warrior, Unstoppable Force, Wary Defender |
Legacy Era Campaign Guide
From page 37 of the Legacy Era Campaign Guide.
Class |
Bonus Feats |
Jedi |
Attack Combo (Melee), Brink of Death, Feat of Strength, Grapple Resistance |
Noble |
Biotech Specialist, Biotech Surgery, Return Fire, Returning Bug |
Scoundrel |
Attack Combo (Ranged), Biotech Specialist, Fatal Hit, Return Fire, Returning Bug, Vehicle Systems Expertise, Zero Range |
Scout |
Attack Combo (Ranged), Fatal Hit, Feat of Strength, Grapple Resistance, Return Fire, Vehicle Systems, Expertise |
Soldier |
Attack Combo (Fire and Strike), Attack Combo (Melee), Attack Combo (Ranged), Autofire Assault, Autofire Sweep, Brink of Death, Fatal Hit, Feat of Strength, Galactic Alliance Military Training, Grapple Resistance, Multi-Grab, Knick Heads, Rancor Crush, Zero Range |
Force Unleashed
Class |
Bonus Feats |
Jedi |
Savage Attack, Swarm |
Noble |
Informer, Rapport, Recall |
Scoundrel |
Advantageous Attack, Advantageous Cover, Bad Feeling, Crossfire, Cunning Attack, Scavenger |
Scout |
Advantageous Attack, Advantageous Cover, Bad Feeling. Cunning Attack |
Soldier |
Advantageous Attack, Angled Throw, Blaster Barrage, Crossfire, Improved Bantha Rush, Mighty Throw, Rapport, Savage Attack, Strafe |
Galaxy at War
From page 26 of the Galaxy at War source book.
Class |
Bonus Feats |
Jedi |
Battering Attack, Dive for Cover, Fight Through Pain, Force of Personality, Mission Specialist, Never Surrender, Officer Candidacy Training, Resilient Strength, Risk Taker, Staggering Attack |
Noble |
Disabler, Fight Through Pain, Force of Personality, Mission Specialist, Predictive Defense, Sport Hunter |
Scoundrel |
Bantha Herder, Disabler, Fight Through Pain, Force of Personality, Mission Specialist, Opportunistic Shooter, Pistoleer, Predictive Defense, Steadying Position |
Scout |
Destructive Force, Disabler, Dive For Cover, Forceful Blast, Fortifying Recovery, Mission Specialist, Never Surrender, Opportunistic Shooter, Pistoleer, Resilient Strength, Riflemaster, Risk Taker, Sport Hunter, Steadying Position |
Soldier |
Bantha Herder, Battering Attack, Destructive Force, Disabler, Dive for Cover, Forceful Blast, Fortifying Recovery, Mission Specialist, Never Surrender, Officer Candidacy Training, Opportunistic Shooter, Pistoleer, Resilient Strength, Riflemaster, Risk Taker, Sport Hunter, Staggering Attack, Steadying Position |
Galaxy of Intrigue
From page 29 of the Galaxy of Intrigue source book.
Class |
Bonus Feats |
Jedi |
Brilliant Defense, Resolute Stance, Stand Tall |
Noble |
Brilliant Defense, Cut the Red Tape, Demoralizing Strike, Disturbing Presence, Expert Briber, Fleche, Indomitable Personality, Master of Disguise, Sadistic Strike, Silver Tongue |
Scoundrel |
Disturbing Presence, Expert Briber, Hobbling Strike, Improved Opportunistic Trickery, Indomitable Personality, Master of Disguise, Opportunistic Tricker, Sadistic Strike, Silver Tongue, Stand Tall |
Scout |
Grazing Shot, Hobbling Strike, Meat Shield, Stand Tall |
Soldier |
Bone Crusher, Fleche, Grazing Shot, Hobbling Strike, Meat Shield, Resolute Stance, Sadistic Strike, Wookie Grip |
Knights of the Old Republic
From page 35 of the Knights of the Old Republic Campaign Guide.
Class |
Bonus Feats |
Jedi |
Accelerated Strike, Critical Strike, Force Readiness, Flurry, Improved Rapid Strike, Tumble Defense, Withdrawal Strike |
Noble |
Flurry, Quick Skill |
Scoundrel |
Gearhead, Implant Training, Poison Resistance, Quick Skill, Sniper Shot |
Scout |
Conditioning, Gearhead, Increased Agility, Poison Resistance |
Soldier |
Accelerated Strike, Conditioning, Critical Strike, Flurry, Improved Rapid Strike, Increased Agility, Power Blast, Sniper Shot, Tumble Defense, Withdrawal Strike |
Rebellion Era Campaign Guide
From page 30 of Rebellion Era Campaign Guide.
Class |
Bonus Feats |
Jedi |
Assured Attack, Deft Charge, Fast Surge, Moving Target, Rapid Reaction, Recovering Surge |
Noble |
Fast Surge, Rapid Reaction, Recovering Surge |
Scoundrel |
Fast Surge, Moving Target, Prime Shot, Rapid Reaction, Recovering Surge, Vehicular Surge |
Scout |
Deft Charge, Fast Surge, Moving Target, Prime Shot, Rapid Reaction, Rebel Military Training, Recovering Surge, Vehicular Surge |
Soldier |
Assured Attack, Deft Charge, Fast Surge, Imperial Military Training, Prime Shot, Rapid Reaction, Rebel Military Training, Recovering Surge, Vehicular Surge |
Scum and Villainy
The following list is taken from the Wizards of the Coast errata for Scum and Villainy:
Class |
Bonus Feats |
Jedi |
Burst of Speed, Close Combat Escape, Impetuous Move, Impulsive Flight, Lightning Draw, Opportunistic Retreat, Resurgence, Slippery Maneuver, Stay Up, Tactical Advantage, Wicked Strike |
Noble |
Cornered, Friends in Low Places, Hasty Modification, Impulsive Flight, Opportunistic Retreat, Signature Device, Superior Tech, Tactical Advantage, Wicked Strike |
Scoundrel |
Burst of Speed, Close Combat Escape, Collateral Damage, Cornered, Deceptive Drop, Desperate Gambit, Duck and Cover, Fleet Footed, Friends in Low Places, Hasty Modification, Impulsive Flight, Knife Trick, Lightning Draw, Signature Device, Superior Tech |
Scout |
Burst of Speed, Cornered, Deadly Sniper, Duck and Cover, Fleet Footed, Resurgence, Slippery Maneuver, Stay Up |
Soldier |
Burst of Speed, Collateral Damage, Deadly Sniper, Impetuous Move, Lightning Draw, Resurgence, Slippery Maneuver, Stay Up |
Starships of the Galaxy
Class |
Bonus Feats |
Jedi |
n/a |
Noble |
Tech Specialist |
Scoundrel |
Tech Specialist |
Scout |
n/a |
Soldier |
n/a |
The Unknown Regions
Class |
Bonus Feats |
Jedi |
Elder’s Knowledge, Instinctive Attack, Instinctive Defense |
Noble |
Combat Trickery, Elder’s Knowledge, Intimidator, Mounted Combat |
Scoundrel |
Acrobatic Ally, Acrobatic Dodge, Combat Trickery, Hold Together, Improved Slight of Hand |
Scout |
Hold Together, Hyperblazer, Improvised Weapon Mastery, Maniacal Charge, Mounted Combat, Targeted Area, Trample, Wilderness First Aid |
Soldier |
Frightening Cleave, Grab Back, Halt, Heavy Hitter, Improvised Weapon Mastery, Maniacal Charge, Targeted Area |
Hey are you gonna update with new Unknown Regions book?
Unknown Regions has been added. If anyone has any corrections to this list, please let me know.